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HAFFnHAFF

[CFBHC] How Does Recruiting Work?

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The CFBHC Recruiting System

UPDATED AS OF 11/25/2019 (v1.7)

 

OVERVIEW

Recruiting is constantly being upgraded and it can be hard to keep up. The idea behind this is to keep it constantly updated as changes are made so everything can be located in a central place. This is just an outline of the rules, if you are looking for tips on strategy then check out ToucanSoda's Awesome Guides! Recruiting is done weekly where coaches use their allotted weekly points to put points on any recruits they want to try to get for their team. Recruiting is due each week at Saturday night on the interface and is then processed on Sunday. Recruiting will begin two weeks before the regular season and will go until Week 14 of the CFBHC regular season. JUCO recruiting will take place the final 2 weeks of recruiting as well. 


THE INTERFACE

All recruiting is handled on the Recruiting tab of the Interface. Points, visits, and scholarships are all handled on this page. Additional players can be added at any time by going to the page for each position you are interested in and clicking Add. Each week when recruiting is updated, school logos will appear next to a recruit. These are the teams that have put points on that recruit. Teams with red borders mean they are within 5 points of one another. If a team’s logo is there but does not have a red border, it means they are within 5 to 30 points of the leader. If there is a plus sign, it means there are other teams that have put points on that recruit but are not within 30 points of the lead. On the Interface you'll also find national recruiting rankings, highly contested recruits, and hot singles in your area.

 

POINTS

The number of weekly points a coach has to spend is based on a number of factors:

 

  1. Base weekly points: Determined by the coaches performance in the previous season:
    Spoiler
    
    Previous Year Weekly Points School Visits Coaches Visits
    Natl Champion    36 + X        15 to 20      20 to 25
    Runner-Up        36 + X        15 to 20      20 to 25
    12-0             34 + X        15 to 20      20 to 25
    Playoff Team     34 + X        15 to 20      19 to 24
    11 Wins          33 + X        15 to 20      18 to 23
    10 Wins          32 + X        15 to 20      18 to 23
    9 Wins           31 + X        14 to 19      18 to 23
    8 Wins           29 + X        14 to 19      17 to 22
    7 Wins           27 + X        14 to 19      17 to 22
    6 Wins           25 + X        13 to 18      17 to 22
    5 Wins           23 + X        13 to 17      16 to 21
    4 Wins           21 + X        13 to 16      15 to 20
    3 Wins           19 + X        12 to 15      14 to 19
    2 Wins           18 + X        11 to 14      13 to 18
    1 Win            17 + X        10 to 13      12 to 17
    0 Wins           16 + X         9 to 12      11 to 16

    Additionally, winning or losing a bowl grants you additional weekly points depending on the prestige of the bowl. This is presented in the following format:  (+2/+1), where the first value is the number of points earned for winning and the second is for losing.
     

  2. Team Prestige: Determined by the overall performance of the school throughout their entire history on the site. This is converted to additional weekly points by School Prestige times 1.5 (Rounded Down), so a 5 star school adds 7 points, a 1 star school adds 1 point. (Found here)
     
  3. Coach Prestige: Determined by the individual coach’s performance throughout their entire history on the site. This is converted to additional weekly points by the Coaching Prestige value rounded down, so a  2.5 star coach adds 2 points, etc. (Found here) 
     
  4. Conference Prestige: Each conference is given a prestige based on performance, media, and awards from the previous season. This can lead to a weekly recruiting point bonus of up to 7 points and is based on the following formula:
    Spoiler
    • For each team with at least 10 wins you gain 1 point per week up to 3 total points.
    • For each weekly media piece that's posted by the conference at least 14 of the 18 CFBHC weeks you gain 1 point per week up to 3 total points.
    • If the conference completes an end of the season award voting and post (all conference team, conference OPOY, etc) they may gain an additional 3 points for doing that.

     

  5. Out of Conference Opponents: Based on the previous season, additional weekly points are given (or removed) based on the average wins of the OOC teams you played: 
    Spoiler

    Average Win of OOC Opponents (in prior season) Recruiting Bonus:

    0.00 - 2.50: -4 Weekly Points
    2.51 - 6.50: -1 Weekly Points
    6.51 - 9.50: +3 Weekly Points
    9.51 - 12.00: +6 Weekly Points

     

    Notes:

    For FCS opponents assume their value in this calculation is their FCS win total minus four. 
    Wins for all teams include bowls or FCS playoffs but only one win counts if multiple occurred.

     

  6. Draft Bonus: The team with the most players drafted into NFLHC with gain +2 weekly points, and the teams with the most players drafted of their conference will gain +1 weekly point.
     
  7. Bowl Challenge Cup: Every team in the conference with the highest win percentage at the end of bowl season will gain +3 weekly points. Teams in the conference with the second highest will gain +1. If there's a tie for winner all tied conferences will receive +2 instead of +3. If there's a tie for second all those conferences will receive +1.
     
  8. Coaching Talents: These will be covered later, but certain talents can add additional weekly points.
     
  9. Conference Identities: Your conference commissioner may select a conference identity that provides +2 weekly points for every conference school, or +1 if they choose the alternate version of that. 

 

IN-STATE / BORDER STATE RECRUITS

Schools get bonuses for recruits that are a 4.5 or less in the same state as the school. Once a coach puts at least 10 points onto an in-state recruit, they gain a free bonus of 15 points on that recruit. Additionally, the initial points put on an in-state recruit are doubled for free up to 15 points added. For example, putting an initial 15 points on an in-state recruit will net you 45 points total (15 of your points, another 15 for the doubled value, and 15 for the in-state bonus). However if you put 30 points on the same recruit instead of 15, you would get 60 points total (30 of your points, another 15 for the maximum doubled value, and 15 for in-state bonus). 

 

School also get bonuses for recruits in border states. The border states for each team are outlined below. Once a school puts at least 10 points onto a border state recruit, they gain a free bonus of 9 points on that recruit.

Spoiler

 

Home State     Border States

Alabama          GA, MS, LA, FL

Alaska              WA, OR, HI, ID

Arizona             CA, NV, UT, NM

Arkansas          MO, OK, MS, LA

California         OR, NV, AZ, HI, AK

Colorado         UT, WY, NE, KS, OK

Connecticut   NY, RI, MA, VT, NH, ME

Delaware       PA, MD, NJ, DC

Florida             AL, MS, SC

Georgia         SC, TN, AL, FL

Hawaii             CA, AK, OR, WA

Idaho             WA, OR, MT, NV

Illinois           IN, WI, MI, IA, MO

Indiana           MI, IL, OH, KY, WI

Iowa               MN, WI, MO, SD, NE

Kansas           NE, MO, OK, CO, AR

Kentucky         TN, IN, OH, WV

Louisiana         MS, TX, AR

Maine               VT, NH, MA, RI

Maryland         PA, VA, DE, DC, WV

Mass. CT, NH, VT, NY, NJ, RI, ME

Michigan         IN, OH, IL, WI

Minnesota       WI, IA, ND, SD

Mississippi     AL, LA, TN, AR

Missouri         IL, IA, KS, AR

Montana         ID, WY, ND, SD

Nebraska       IA, CO, KS, MO, SD

Nevada           UT, AZ, CA, ID

New Hamp. VT, MA, ME, NY

New Jersey     PA, NY, DE, MD

New Mexico   AZ, TX, CO

New York         PA, NJ, MA, CT, VT, NH, ME

North Carolina VA, TN, GA

North Dakota   SD, MT, MN, WY

Ohio               PA, MI, IN, WV, KY

Oklahoma       TX, KS, NM

Oregon           WA, CA, HI, NV

Pennsylvania   OH, WV, MD, NJ, NY

Rhode Island   CT, MA, NH, VT

South Carolina NC, GA, TN

South Dakota       ND, WY, NE, MN, IA

Tennessee           KY, AR, AL, GA, MS

Texas               NM, OK, LA, AR

Utah               NV, ID, WY, AZ, CO

Vermont             NH, MA, ME, NY, CT

Virginia           WV, NC, MD, DC, KY

Washington         OR, AK, HI, ID, MT, NV

West Virginia       VA, KY, PA, OH, MD

Wisconsin         MI, MN, IA, IL, NE

Wyoming             MT, ID, CO, UT, NE, SD, ND



 

SCHOLARSHIPS AND VISITS

Each coach will also be given 21 scholarships, 10 school visits, and 5 coaches visits which provides a one-time boost of points on that player. Scholarships give an immediate boost of 20 points. The specific point value that each visit gives will be a number within a range of points which is determined by your team’s performance in the previous season. These values can be seen above in the same table with base weekly point values. Coach visits can be used any week but only 1 per week.  School visits can also be used any week but you can use 2 per week.  If a player that you gave a scholarship to commits to another school, you are given a half-scholarship worth half the amount of a normal scholarship in return (10 points). Coach visit values are increased to 30 points if the team had the Heisman winner in the previous season or if the coach won coach of the year. 

 

SPENDING POINTS

Points and visits can only be spent on players whom you have previously declared interest in.  There is no limit to the number of players you can declare interest in over the course of the season, but you can only have 10 players with declared interest at a time.  When a player signs or is dropped it opens up a spot for you to declare a new interest. As such, week 1 of recruiting will not consist of any points being used, but instead only the declaration of interest.

 

TEAM NEEDS

Each coach can select two positions as their "Team Needs". Any points spent on a recruit of one of the chosen position will receive an additional 10% of the points spent for free. For example, if a coach picks OLB as a Team Need and puts 10 points on an OLB recruit, that recruit will actually get 11 points.  Team needs bonuses are the only bonuses that apply to 5* recruits.

 

PIPELINE STATES

Coaches can select ANY state to be a Pipeline State. If the coach chooses their home state as their Pipeline, they will receive a 21% point bonus on any points they put on recruits in their home state. If the coach chooses a border state to be their Pipeline, they will receive an 18% point bonus for any points spent on recruits in that state. Any other state chosen will give a 15% bonus on points spent on recruits in that state. States chosen as Pipeline states will be visible to all other coaches on the interface.

 

HOST CAMPS

Coaches can also select a state to place a Host Camp in. Coaches can only choose states that are home to schools in their conference. Coaches also are not allowed to choose their own home state for their Host Camp location. Independents are counted as their own conference for this. States with a Host Camp give a 12% points bonus on all points spent on recruits in that state. Host Camp locations are also visible to all other coaches on the interface. 


RECRUITING TALENTS

Coaches can select coaching talents based on the following win tiers they fall in from the previous season’s results: 1-3 wins, 4-6 wins, 7-9 wins, 10-12 wins. Coaches can select one talent from each tier that applies to them. For example, a coach who won 12 games in the previous season can select one talent each from the tiers, giving them 4 new talents that help with recruiting. Additionally, many of the talents in each tier scale with the number of wins earned, making talents more powerful with more victories. Finally, each tier also has a Mastery Talent that can only be chosen if you have the maximum number of wins in each tier. So a coach can only select the Master Talent in the 4-6 win tier if they have 6 or more wins. The talents are as follows: 

 

Tier 1 Choices (1/2/3 wins):
Strong Recruiter: +1/+2/+3 weekly recruiting points.
School Spirit: +2/+3/+4 school visits.
Well Traveled: +1/+2/+3 coaches visits.
Mastery Talent - Diversified Recruiting: Gain +1 weekly recruiting points, +1 school visit, and +1 coaches visit. 


Tier 2 Choices (4/5/6 wins):
Quality over Quantity: Your "Host Camp" state will allow 20%/22%/24% bonus on recruits instead of base 12%. (Host Camp states are in states where a team from the same conference is from and it cannot be the home state of the school.)
Supreme Need: You receive 2/3/4 additional "team needs" slots.
Expansive Camps: Add a border state of your choice from the table below for this season only. All recruits for that additional state will receive 12/14/16 points for free if at least 5 points are put on them. Choice for additional border states are as follows:

Spoiler

Home State    Border State
Alabama            TN, KY
Alaska             MT, WY
Arizona            CO, WY
Arkansas           TN, KS
California         WA, UT
Colorado           SD, ID
Connecticut        NJ, DE
Delaware           VA, CT
Florida            LA, NC
Georgia            NC, MS
Hawaii             ID, NV
Idaho              UT, WY
Illinois           MN, KY
Indiana            WV, IA
Iowa               ND, KS
Kansas             IA, WY
Kentucky           IL, MO
Louisiana          AR, AL
Maine              CT, NY
Maryland           NJ, NY
Massachusetts      DE, ME
Michigan           PA, MN
Minnesota          NE, IL
Mississippi        AR, KY
Missouri           NE, OK
Montana            WA, OR
Nebraska           ND, MN
Nevada             OR, CO
New Hampshire      CT, RI
New Jersey         CT, VA
New Mexico         OK, KS
New York           RI, ME
North Carolina     SC, KY
North Dakota       IA, WI
Ohio               MD, IL
Oklahoma           AR, MO
Oregon             ID, UT
Pennsylvania       VA, CT
Rhode Island       ME, NY
South Carolina     AL, VA
South Dakota       IA, KS
Tennessee          MS, NC
Texas              AZ, KS
Utah               NM, MT
Vermont            CT, RI
Virginia           DE, TN
Washington         UT, WY
West Virginia      MD, DE
Wisconsin          IN, ND
Wyoming            ND, IA

Mastery Talent - International Recruiting: Allows access to a completely independent recruiting list of international recruits, competing only against other schools that took this talent. Points are shared between this list and normal recruiting but visits cannot be used.


Tier 3 Choices (7/8/9 wins):
Home State Fortress: Recruits now start automatically with 29/31/33 points for all in-state players (instead of 15). Must have at least 15 points on them before it triggers.
Regional Power: Recruits now start automatically with 19/21/23 points for players in bordering states (instead of 12). Must have at least 10 points on them before it triggers as before.
National Exposure: Automatically sign a 5 sta r JuCo recruit generated to fit a team need and checked with the coach prior to signing. You may reroll the recruit one time after checking.

Mastery Talent -  Over the Top: Improves JuCo scholarships from +18 to +30 and JuCo visits from +16 to +30 and also receive an additional JuCo Scholarship. However, this comes at the cost of reducing your regular weekly recruiting points by -5. 


Tier 4 Choices (10/11/12 wins):
Rising Star: Select three Star Players to receive 7/9/11 weekly points for free. Can be 4.5 or 5.0 star recruits.
Strong Academics: Scholarships provide an immediate boost of 30/33/36 (instead of 20).
Legacy Locks: Claim a 1.0/5.0 (or below) player from your home state/Claim a 2.0/5.0 (or below) player from your home state/Claim any player from your home state.

Mastery Tier - Undiscovered Talent: Create a recruit (there will be a thread - subject to name and school approval by Soluna) and receive him as part of your recruiting class instantly. Max skill/potential for each position: QB (2.5/4.5), RB (2.5/4.5), FB (1.0/5.0) WR (1.0/5.0), TE (1.0/5.0), OT (2.5/4.5), OG (1.0/5.0), C (1.0/5.0), DE (2.5/4.5), DT (1.0/5.0), ILB (1.0/5.0), OLB (1.0/5.0), CB (1.0/5.0), FS (1.0/5.0), SS (1.0/5.0), K (2.5/4.5), P (1.5/5.0), LS (1.5/5.0), KR (1.0/5.0), PR (1.0/5.0)

Spoiler

Notes on Create a Croot:

If you want a 2.5/4.5 WR instead you could have that as well, but for no position can you go higher than 2.5/4.5, 2.0/4.0, 1.5/3.5, etc because thats the limits. You can always reduce the potential but the skill can never be higher than the cap for that specific level of potential.

 

So the listed values in the original post are the highest you can go for that particular position and then there's secondary limits based on the potential skill as follows:

2.5/4.5

2.0/4.0

1.5/3.5

1.0/3.0

1.0/2.5

1.0/2.0

1.0/1.5

1.0/1.0

 

G5 RECRUITING LIST

In additional to recruiting from the overall national list of recruits, there is a specialized G5 recruiting list. Access to this list is restricted to teams the meet one of the following criteria:

  • Less than 39.5 +/- 3  weekly recruiting points (randomized each year).
    2023 Cutoff Value: 39.5. 
    • G5 and FCS schools with 10 or more wins in the previous season are automatically disqualified from G5 recruiting regardless of point totals
  • P5 teams with 2 or less wins in the previous season

These schools will be able to put points into either the regular master list or the G5 master list as they please. The G5 Recruits list will work entirely the same as the other one. With the exception of the restriction for which school have access to this list it will function exactly the same as the other. Points/Visits/etc are shared between the two.

 

COMMITTING

So when do recruits actually commit to a school? In order for a player to commit there are three conditions. Only one needs to be met for a recruit to pick your team, but recruits only commit starting after the 4th week of recruiting:

  1. Coaches who are the only team listed on a recruit within 30 points for 3 consecutive weeks. They are the only logo shown for 3 weeks in a row.
  2. The team has a 50 point lead at any time, starting after week 4 of recruiting. This threshold decreases by 5 points after week 4 to a minimum of 20 points.
  3. The team with the lead cannot be caught up to by any other team with the amount of weeks left.

Additionally, keep in mind that CFBHC teams are limited to 85 players on their roster. As a result, teams are currently allowed to recruit up to a maximum of 21 players per year. 

 

CONDITIONAL RECRUITS
Conditional recruits are recruits that are not obtained following the above system. They are prospects who will have a specific conditional goal that they want fulfilled, such as specific conference champions, best record or highest ranking in a specific state, results of rivalry games, and more. These recruits cannot be recruited using recruiting points and will instead commit to the school that fulfills their condition. 


JUCO RECRUITS
JUCO recruits are recruits that come in typically as juniors or seniors and have much higher skill ratings than average recruits out of high school. JUCO recruiting works much differently due to the higher skill and lower numbers of total JUCOs available to be recruited. JuCo recruiting will be a two week process and will begin towards the end of regular of recruiting. Regular recruiting scholarships, half scholarships, school and coaches visits will NOT be used. Instead coaches will be assigned the following based on the calculation described below. The formula only counts regular season games.
 

Spoiler

2021 Conference Base Prestige
AAC: 19
ACC: 21
Big 12: 20
B1G: 25
C-USA: 13
Independents: 17
MAC: 18
MWC: 17
PAC-12: 18
SEC: 24

Sun Belt: See below.

 

Juco Weekly Points = ((1.5 x (Wins Last Year/12)) x Conference Base Prestige ) + 3 (down from +7) but the minimum is 10 points (You cannot have less than 10 weekly points).

 

Depending on your weekly points you will receive the below:
    10-13: 2 Scholarships, 1 JuCo Visit
    14-20: 3 Scholarships, 1 JuCo Visit
    21-34: 3 Scholarships (down from 4), 2 JuCo Visits
    35+: 4 Scholarships (down from 5), 2 JuCo Visits

 

SUN BELT: All teams will receive 10 weekly points.

 
JuCo Scholarships are worth +18 and JuCo visits are worth +16.
All players may have a preferred school or family legacy towards a particular school. Recruits can have both a preferred school and a family legacy school and they don't have to be the same, however r
ecruits with a preference from National Exposure will not have any other kind of preference on them. Additionally, there are multiple "tiers" of preference that automatically add the following points:

  • Family Legacy: +35 points
  • National Exposure Recruiting Talent: +25 points
  • Primary: +25 points
  • Secondary: +15 points

 

Commit threshold in week 1 of JUCO recruiting is 10 or more between 1st and 2nd place. After week 2 it's just the highest, and ties will be broken using a weighted system.

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Spoiler

Home State  
Alabama GA, MS, LA, FL
Alaska WA, OR, HI, ID
Arizona CA, NV, UT, NM
Arkansas MO, OK, MS, LA
California
OR, NV, AZ, HI, AK
Colorado
UT, WY, NE, KS, OK
Connecticut
NY, RI, MA, VT, NH, ME
Delaware PA, MD, NJ, DC
Florida AL, MS, SC
Georgia SC, TN, AL, FL
Hawaii CA, AK, OR, WA
Idaho WA, OR, MT, NV
Illinois
IN, WI, MI, IA, MO
Indiana
MI, IL, OH, KY, WI
Iowa
MN, WI, MO, SD, NE
Kansas
NE, MO, OK, CO, AR
Kentucky TN, IN, OH, WV
Louisiana MS, TX, AR
Maine VT, NH, MA, RI
Maryland
PA, VA, DE, DC, WV
Massachusetts
CT, NH, VT, NY, NJ, RI, ME
Michigan IN, OH, IL, WI
Minnesota WI, IA, ND, SD
Mississippi AL, LA, TN, AR
Missouri IL, IA, KS, AR
Montana ID, WY, ND, SD
Nebraska
IA, CO, KS, MO, SD
Nevada UT, AZ, CA, ID
New Hampshire VT, MA, ME, NY
New Jersey PA, NY, DE, MD
New Mexico AZ, TX, CO
New York
PA, NJ, MA, CT, VT, NH, ME
North Carolina VA, TN, GA
North Dakota SD, MT, MN, WY
Ohio
PA, MI, IN, WV, KY
Oklahoma TX, KS, NM
Oregon WA, CA, HI, NV
Pennsylvania
OH, WV, MD, NJ, NY
Rhode Island CT, MA, NH, VT
South Carolina NC, GA, TN
South Dakota
ND, WY, NE, MN, IA
Tennessee
KY, AR, AL, GA, MS
Texas NM, OK, LA, AR
Utah
NV, ID, WY, AZ, CO
Vermont
NH, MA, ME, NY, CT
Virginia
WV, NC, MD, DC, KY
Washington
OR, AK, HI, ID, MT, NV
West Virginia
VA, KY, PA, OH, MD
Wisconsin
MI, MN, IA, IL, NE
Wyoming
MT, ID, CO, UT, NE, SD, ND

Here you go, made it a table of two columns.

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1 hour ago, Jieret said:

Here you go, made it a table of two columns.

When I paste it it doesn't retain its formatting.  Any ideas?

 

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To my knowledge, this is now fully updated.  If you find a spot that is wrong please quote it and link me to the recruiting patch that invalidates it so I can update it.  

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Not sure where it is, but I think the G5 list is also available to certain P5 teams that are below a point threshold.  But not sure where to find that here.

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1 hour ago, Hchou17 said:

Not sure where it is, but I think the G5 list is also available to certain P5 teams that are below a point threshold.  But not sure where to find that here.

Thank you for pointing that out. I updated that section. If anyone else sees things I missed please let me know. I’m sure there are a few more that slipped by. 

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G5 is also for p5 teams with 2 or less wins (ie Utah this year with 47 points but only 2 wins)

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2 hours ago, anonemuss said:

G5 is also for p5 teams with 2 or less wins (ie Utah this year with 47 points but only 2 wins)

Thanks for pointing that out.  It is updated now.  In the future its really helpful if you can link me to the rule that is out of date if you know where it is too.

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